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Halatali(Fires&Pits)

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Halatali(Fires&Pits) Empty Halatali(Fires&Pits)

Post by Guest Tue Oct 01, 2013 9:46 pm

This one requires decent environmental awareness for the DPS classes as two bosses here spawn fire sprites, which are drawn to there respective places to start an unavoidable Aoe(are of effect) attack. The first boss that spawns them is a fire horse. The Sprites will spawn in the corners of his room from miniature fire pits. If they touch the biggest fire pit in the middle of the room they will start an AOE. Beyond an average cone attack this boss is easy. There will be a sand pit, In the middle a treasure chest. Be sure to kill all the monsters around the chest before touching the chest or a  tough monster will spawn, he will spawn regardless of the amount of enemy in the pit left. so killing them makes the fight less hard. Next boss of note is the Ox demon. He has the same tactics as the horse with the exception that he is the fire pit. He will become invulnerable and the sprites will be drawn to him. After the third time this changes. He loses the invulnerability and the sprites endlessly spawn, Having the fastest DPS(archer, or  monk) take out the sprites with the second fastest(dragoon, Black mage focus mainly on the boss. While the aoes are not strong singularly, 3 to 4 will cripple a party. So having the DPS focus on the spirit's while kill the boss is essential. The healer may even need to throw in a stone or two at the firery devils. That is a basic guide to halatali. If i missed anything please add it.

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